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Assassins Creed Black Flag Resynced System Requirements

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Assassin's Creed Black Flag Resynced system requirements are hardware specifications demanding a minimum Nvidia GTX 1660 or AMD RX 5500 XT graphics card, an Intel Core i7-8700K or AMD Ryzen 5 3600 processor, 16 GB of dual-channel RAM, and 65 GB SSD storage space.

Assassins Creed Black Flag Resynced System Requirements

Assassin's Creed Black Flag Resynced system requirements are hardware specifications demanding a minimum Nvidia GTX 1660 or AMD RX 5500 XT graphics card, an Intel Core i7-8700K or AMD Ryzen 5 3600 processor, 16 GB of dual-channel RAM, and 65 GB SSD storage space.

"The iconic solo pirate adventure returns. Sail the Caribbean as Edward Kenway during the Golden Age of Piracy in this faithfully enhanced remake featuring stunning visuals, upgraded gameplay, and new content." — the official Steam store page description

Published by Ubisoft and developed by lead studio Ubisoft Singapore alongside multiple global studios, the remake updates the 2013 title on the latest evolution of the Anvil engine. While you sail between naval engagements and pursue jackdaw upgrades, the updated rendering pipeline uses ray-traced lighting, micropolygon geometry, and upgraded water simulation.

What Are the Official PC System Requirements?

Official hardware tiers are standardized operational brackets published by Ubisoft to outline target frame rates across specific hardware combinations. The specifications published on the official Steam store page divide PC hardware into four distinct target profiles: Minimum, Recommended, High (1440p), and Extreme (4K).

Across all configurations, the installation footprint requires 65 GB of available storage space on a solid-state drive with a DRAM cache. Memory demands remain static at 16 GB of RAM operating in a dual-channel configuration, while the rendering API strictly requires DirectX 12. The campaign requires a single online activation during initial download, after which single-player progression functions completely offline.

Minimum Specification Details

Minimum settings target a 1920x1080 resolution at 30 frames per second on the Low graphic preset. The baseline profile activates standard ray tracing via software fallback alongside a balanced upscaler configuration:

  • Operating System: Windows 10 (64-bit) or Windows 11
  • Processor: Intel Core i7-8700K (3.7 GHz) or AMD Ryzen 5 3600 (3.6 GHz)
  • Graphics Card: Nvidia GeForce GTX 1660 (6 GB), AMD Radeon RX 5500 XT (8 GB), or Intel Arc A580 (8 GB)
  • System Memory: 16 GB RAM (dual-channel setup)
  • Storage: 65 GB available SSD storage space (DRAM cache required)
  • DirectX: Version 12

Recommended settings target 1080p output at 60 frames per second utilizing the Medium visual preset. Hardware ray tracing engages under the standard profile with balanced upscaling enabled:

  • Operating System: Windows 10 (64-bit) or Windows 11
  • Processor: Intel Core i5-10600K (4.1 GHz) or AMD Ryzen 5 3600 (3.6 GHz)
  • Graphics Card: Nvidia GeForce RTX 3060 (12 GB), AMD Radeon RX 6600 XT (8 GB), or Intel Arc B580 (12 GB)
  • System Memory: 16 GB RAM (dual-channel setup)
  • Storage: 65 GB available SSD storage space (DRAM cache required)
  • DirectX: Version 12

High and Extreme 4K Specifications

High and Extreme tiers target high-resolution displays running at 60 frames per second. The 1440p High bracket and 4K Ultra preset are documented on the official Ubisoft Help support portal:

  • 1440p High Preset (60 FPS): Intel Core i5-11600K (3.9 GHz) or AMD Ryzen 5 5600X (3.7 GHz); Nvidia GeForce RTX 3080 (10 GB) or AMD Radeon RX 6800 XT (16 GB); Standard Ray Tracing; Balanced or Quality upscaler
  • 4K Ultra Preset (60 FPS): Intel Core i7-12700K (3.6 GHz) or AMD Ryzen 7 5700X3D (3.0 GHz); Nvidia GeForce RTX 4090 (24 GB) or AMD Radeon RX 7900 XTX (24 GB); Extended Ray Tracing; Quality upscaler

Players calibrating their display can pair these tiers with compatible monitors using the hdr setting in the graphics menu.

Which Graphic Preset Matches Your Rig?

Preset scaling targets are structured performance thresholds designed to help players balance visual fidelity against rendering overhead. The four configurations demand different compromises across resolution, VRAM capacity, and upscaling intensity.

Graphic TargetHardware BaselinePerformance Tradeoff
1080p at 30 FPS (Low)GTX 1660 (6 GB) / RX 5500 XT (8 GB) / Arc A580 (8 GB)Runs software-based ray tracing; requires balanced upscaling to maintain 30 FPS
1080p at 60 FPS (Medium)RTX 3060 (12 GB) / RX 6600 XT (8 GB) / Arc B580 (12 GB)Delivers 60 FPS rendering; depends on balanced upscaling to prevent dips
1440p at 60 FPS (High)RTX 3080 (10 GB) / RX 6800 XT (16 GB)Quadruples texture resolution over 1080p; requires quality upscaler profile
4K at 60 FPS (Ultra)RTX 4090 (24 GB) / RX 7900 XTX (24 GB)Activates extended ray-traced reflections; demands high VRAM pools and quality upscaling

Fine-tuning parameters in the graphics menu via best pc settings helps bridge the gap if your hardware falls between these defined baselines.

How Does Ray Tracing and Upscaling Affect Performance?

Upscaling technology is an integrated rendering system utilizing DLSS 4.5, AMD FSR 4, or Intel XeSS 3 to lower native rendering loads. Ubisoft designed the Anvil engine pipeline with upscaling enabled across every published tier:

  1. Balanced upscaling renders internally at approximately 58 percent of target output, functioning as the default mode for 1080p presets.
  2. Quality upscaling renders at roughly 67 percent of screen resolution, functioning as the baseline for 1440p and 4K presets.
  3. Software ray tracing handles global illumination calculations on older non-RT GPUs through compute shaders, though it increases GPU compute overhead.
  4. Dedicated hardware ray tracing processes ray calculations directly on RT cores for Nvidia RTX and AMD RX 6000-series cards.

Intel Arc graphics card users must enable Resizable BAR (ReBAR) within the motherboard BIOS so the GPU accesses its memory bus without throughput hitches. For portable systems, selecting custom steam deck settings or the dedicated handheld preset scales down shader loads to run smoothly within low-power wattage envelopes.

Can Integrated Graphics Run the Game?

DirectX 12 feature levels are mandatory engine baselines that prevent GPUs without dedicated memory from launching the client. The game refuses to boot on integrated graphics chips like Intel UHD or standard laptop APUs lacking dedicated VRAM:

  1. Launching the executable on integrated graphics prompts an unsupported GPU pop-up.
  2. The initial boot sequence halts when shader caches fail to compile, triggering a DirectX 12 crash directly to the desktop.
  3. Resolving the crash requires a dedicated graphics processor with at least 6 GB of dedicated VRAM meeting minimum specifications.

If your dedicated GPU encounters startup blocks despite meeting hardware tiers, updating to current GPU drivers resolves an unsupported video driver warning before the engine attempts to compile pipeline state objects.

Next step

Video Driver Fix

Resolve the unsupported video driver alert and DirectX 12 startup crashes when launching the pirate remake on your PC.